KL Forslund
21 hours ago6 min read
SW Campaign Guide
I’m preparing to run a Star Wars RPG campaign. It’s my practice to explain my house rules, game expectations, etc so players know what they’re getting into. Surprises should be narrative, not miscommunication. I also need a place to park information I’ll need. Let’s get to it. Setting The Republic fell five years ago, but in the Outer Rim, it’s business as usual. Do the job. Get paid. Avoid attention from the authorities. Try not to let your past catch up with you. Nothing ch

